525 lines
14 KiB
TypeScript
525 lines
14 KiB
TypeScript
/**
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* Copyright (C) 2025 Alibaba Group Holding Limited
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* All rights reserved.
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*/
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import { tool } from 'ai'
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import type { LanguageModelUsage, ToolSet } from 'ai'
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import chalk from 'chalk'
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import zod from 'zod'
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import type { PageAgentConfig } from './config'
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import { MACRO_TOOL_NAME, MAX_STEPS, VIEWPORT_EXPANSION } from './config/constants'
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import * as dom from './dom'
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import { FlatDomTree, InteractiveElementDomNode } from './dom/dom_tree/type'
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import { getPageInfo } from './dom/getPageInfo'
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import { I18n } from './i18n'
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import { LLM } from './llms'
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import { patchReact } from './patches/react'
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import SYSTEM_PROMPT from './prompts/system_prompt.md?raw'
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import { tools } from './tools'
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import { Panel, getToolCompletedText, getToolExecutingText } from './ui/Panel'
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import { SimulatorMask } from './ui/SimulatorMask'
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import { trimLines, uid, waitUntil } from './utils'
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import { assert } from './utils/assert'
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import { getEventBus } from './utils/bus'
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export type { PageAgentConfig }
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export interface AgentBrain {
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// thinking?: string
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evaluation_previous_goal: string
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memory: string
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next_goal: string
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}
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export interface AgentHistory {
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brain: AgentBrain
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action: {
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name: string
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input: any
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output: any
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}
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usage: LanguageModelUsage
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}
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export interface ExecutionResult {
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success: boolean
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data: string
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history: AgentHistory[]
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}
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export class PageAgent extends EventTarget {
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config: PageAgentConfig
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id = uid()
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bus = getEventBus(this.id)
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i18n: I18n
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paused = false
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disposed = false
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task = ''
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#llm: LLM
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#totalWaitTime = 0
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#abortController = new AbortController()
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/** Corresponds to eval_page in browser-use */
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flatTree: FlatDomTree | null = null
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/**
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* All highlighted index-mapped interactive elements
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* Corresponds to DOMState.selector_map in browser-use
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*/
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selectorMap = new Map<number, InteractiveElementDomNode>()
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/** highlight index -> element text */
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elementTextMap = new Map<number, string>()
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/** Corresponds to clickable_elements_to_string in browser-use */
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simplifiedHTML = '<EMPTY>'
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/** last time the tree was updated */
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lastTimeUpdate = 0
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/** Corresponds to actions in browser-use */
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tools = new Map(tools)
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/** Fullscreen mask */
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mask = new SimulatorMask()
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/** Interactive panel */
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panel = new Panel(this)
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/** History records */
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history: AgentHistory[] = []
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constructor(config: PageAgentConfig = {}) {
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super()
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this.config = config
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this.#llm = new LLM(this.config, this.id)
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this.i18n = new I18n(this.config.language)
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patchReact(this)
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}
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/**
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* @todo maybe return something?
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*/
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async execute(task: string): Promise<ExecutionResult> {
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if (!task) throw new Error('Task is required')
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this.task = task
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// Show mask and panel
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this.mask.show()
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this.bus.emit('panel:show')
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this.bus.emit('panel:reset')
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this.bus.emit('panel:update', {
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type: 'input',
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displayText: task,
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})
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if (this.#abortController) {
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this.#abortController.abort()
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this.#abortController = new AbortController()
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}
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this.history = []
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try {
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let step = 0
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while (true) {
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console.group(`step: ${step + 1}`)
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// abort
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if (this.#abortController.signal.aborted) throw new Error('AbortError')
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// pause
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await waitUntil(() => !this.paused)
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// Update status to thinking
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console.log(chalk.blue('Thinking...'))
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this.bus.emit('panel:update', {
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type: 'thinking',
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displayText: this.i18n.t('ui.panel.thinking'),
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})
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const result = await this.#llm.invoke(
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[
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{
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role: 'system',
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content: this.#getSystemPrompt(),
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},
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{
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role: 'user',
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content: this.#assembleUserPrompt(),
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},
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],
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// tools,
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this.#packMacroTool(),
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this.#abortController.signal
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)
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const toolResult = result.toolResult
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const input = toolResult.input
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const output = toolResult.output
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const brain = {
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thinking: input.thinking,
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evaluation_previous_goal: input.evaluation_previous_goal,
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memory: input.memory,
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next_goal: input.next_goal,
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}
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const actionName = Object.keys(input.action)[0]
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const action = {
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name: actionName,
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input: input.action[actionName],
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output: output,
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}
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this.history.push({
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brain,
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action,
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usage: result.usage,
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})
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console.log(chalk.green('Step finished:'), actionName)
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console.groupEnd()
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step++
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if (step > MAX_STEPS) {
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this.#onDone('Step count exceeded maximum limit', false)
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return {
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success: false,
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data: 'Step count exceeded maximum limit',
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history: this.history,
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}
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}
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if (actionName === 'done') {
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const success = action.input.success || false
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const text = action.input.text || 'no text provided'
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console.log(chalk.green.bold('Task completed'), success, text)
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this.#onDone(text, success)
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return {
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success,
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data: text,
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history: this.history,
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}
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}
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}
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} catch (error: unknown) {
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console.error('Task failed', error)
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this.#onDone(String(error), false)
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return {
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success: false,
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data: String(error),
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history: this.history,
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}
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}
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}
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/**
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* Merge all tools into a single MacroTool with the following input:
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* - thinking: string
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* - evaluation_previous_goal: string
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* - memory: string
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* - next_goal: string
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* - action: { toolName: toolInput }
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* where action must be selected from tools defined in this.tools
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*
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* @topic 要不要合并成一个 tool?
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* @facts
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* - 我们需要模型每步返回 evaluation/memory/goal 等思考过程
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* - browser use 合并成一个巨大的 tool
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* ```json
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* {
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* "memory": "...",
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* "goal": "...",
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* "actions": [
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* {
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* "name": "...",
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* "args": "..."
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* }
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* // ...
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* ]
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* }
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* ```
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* - qwen 目前必须指定 function name 来确保 tool call
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* @reasoning
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* - 不能为了 qwen 的缺陷而设计系统
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* - 更复杂的 tool 更容易出错
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* - 分散的 tool 更容易利用 ai-sdk 的重试机制,也更容易处理错误
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* - 不能用额外的步骤生成这些数据,不仅性能过差,而且 goal 之类的必须和 call 一起生成
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* @options
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* - Plan @A
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* - 和 browser use 使用完全一致的做法,合并成一个大 tool,要求每次调用
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* - 会把 tool 定义变得非常复杂,增加出错率
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* - Plan @B
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* - 每次调用两个 tool,其中一个用来输出思考
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* - 很难用提示词 enforce 这么复杂的规则
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* - Plan @C
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* - 自动为每个 tool 增加固定的 reasoning/memory/goal 等输入,并自动拦截提取这些数据
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* - 会让 tool 定义变得很长
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* @conclusion
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* - 使用 @A
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*/
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#packMacroTool(): ToolSet {
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const tools = this.tools
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// discriminated version
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// @note Success rate ~0, model seems unable to understand discriminated union
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// // Create discriminated union schemas from tools
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// const actionSchemas = Array.from(tools.entries()).map(([toolName, tool]) => {
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// return zod.object({
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// name: zod.literal(toolName),
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// input: tool.inputSchema,
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// })
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// })
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// // Ensure at least one tool exists
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// assert(actionSchemas.length, 'No tools available to create macro tool')
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// const actionSchema = zod.discriminatedUnion('name', actionSchemas as any)
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// union version
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const actionSchemas = Array.from(tools.entries()).map(([toolName, tool]) => {
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return zod.object({
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[toolName]: tool.inputSchema,
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})
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})
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const actionSchema = zod.union(actionSchemas)
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return {
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[MACRO_TOOL_NAME]: tool({
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// description: 'Output the result of the agent',
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inputSchema: zod.object({
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// thinking: zod.string().optional(),
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evaluation_previous_goal: zod.string().optional(),
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memory: zod.string().optional(),
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next_goal: zod.string().optional(),
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action: actionSchema,
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}),
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execute: async (input, options) => {
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// abort
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if (this.#abortController.signal.aborted) throw new Error('AbortError')
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// pause
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await waitUntil(() => !this.paused)
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console.log(chalk.blue.bold('MacroTool execute'), input)
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const action = input.action!
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const toolName = Object.keys(action)[0]
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const toolInput = action[toolName]
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const brain = trimLines(`✅: ${input.evaluation_previous_goal}
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💾: ${input.memory}
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🎯: ${input.next_goal}
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`)
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console.log(brain)
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this.bus.emit('panel:update', {
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type: 'thinking',
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displayText: brain,
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})
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// Find the corresponding tool
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const tool = tools.get(toolName)
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assert(tool, `Tool ${toolName} not found. (@note should have been caught before this!!!)`)
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console.log(chalk.blue.bold(`Executing tool: ${toolName}`), toolInput, options)
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this.bus.emit('panel:update', {
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type: 'tool_executing',
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toolName,
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toolArgs: toolInput,
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displayText: getToolExecutingText(toolName, toolInput, this.i18n),
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})
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const startTime = Date.now()
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// Execute tool, passing options parameter
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let result = await tool.execute!.bind(this)(toolInput, options)
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const duration = Date.now() - startTime
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console.log(chalk.green.bold(`Tool (${toolName}) executed for ${duration}ms`), result)
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if (toolName === 'wait') {
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this.#totalWaitTime += Math.round(toolInput.seconds + duration / 1000)
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result += `\n<sys> You have waited ${this.#totalWaitTime} seconds accumulatively.`
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if (this.#totalWaitTime >= 3)
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result += '\nDo NOT wait any longer unless you have a good reason.\n'
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result += '</sys>'
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} else {
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// For other tools, reset wait time
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this.#totalWaitTime = 0
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}
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// Briefly display execution result
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const displayResult = getToolCompletedText(toolName, toolInput, this.i18n)
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if (displayResult)
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this.bus.emit('panel:update', {
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type: 'tool_executing',
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toolName,
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toolArgs: toolInput,
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toolResult: result,
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displayText: displayResult,
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duration,
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})
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// Wait a moment to let user see the result
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await new Promise((resolve) => setTimeout(resolve, 100))
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return result
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},
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}),
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}
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}
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/**
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* Get system prompt, dynamically replace language settings based on configured language
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*/
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#getSystemPrompt(): string {
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let systemPrompt = SYSTEM_PROMPT
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const targetLanguage = this.config.language === 'zh-CN' ? '中文' : 'English'
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systemPrompt = systemPrompt.replace(
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/Default working language: \*\*.*?\*\*/,
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`Default working language: **${targetLanguage}**`
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)
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return systemPrompt
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}
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#assembleUserPrompt(): string {
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let prompt = ''
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// <agent_history>
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// - <step_>
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prompt += '<agent_history>\n'
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this.history.forEach((history, index) => {
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prompt += `<step_${index + 1}>
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Evaluation of Previous Step: ${history.brain.evaluation_previous_goal}
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Memory: ${history.brain.memory}
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Next Goal: ${history.brain.next_goal}
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Action Results: ${history.action.output}
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</step_${index + 1}>
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`
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})
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prompt += '</agent_history>\n\n'
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// <agent_state>
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// - <user_request>
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// - <step_info>
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// <agent_state>
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prompt += `<agent_state>
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<user_request>
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${this.task}
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</user_request>
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<step_info>
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Step ${this.history.length + 1} of ${MAX_STEPS} max possible steps
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Current date and time: ${new Date().toISOString()}
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</step_info>
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</agent_state>
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`
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// <browser_state>
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prompt += this.#getBrowserState()
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return trimLines(prompt)
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}
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#onDone(text: string, success = true) {
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dom.cleanUpHighlights()
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// Update panel status
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this.bus.emit('panel:update', {
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type: success ? 'output' : 'error',
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displayText: text,
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})
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// Task completed
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this.bus.emit('panel:update', {
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type: 'completed',
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displayText: this.i18n.t('ui.panel.taskCompleted'),
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})
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this.mask.hide()
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this.#abortController.abort()
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}
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#getBrowserState(): string {
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const pageUrl = window.location.href
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const pageTitle = document.title
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const pi = getPageInfo()
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this.#updateTree()
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let prompt = trimLines(`<browser_state>
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Current Page: [${pageTitle}](${pageUrl})
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Page info: ${pi.viewport_width}x${pi.viewport_height}px viewport, ${pi.page_width}x${pi.page_height}px total page size, ${pi.pages_above.toFixed(1)} pages above, ${pi.pages_below.toFixed(1)} pages below, ${pi.total_pages.toFixed(1)} total pages, at ${(pi.current_page_position * 100).toFixed(0)}% of page
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${VIEWPORT_EXPANSION === -1 ? 'Interactive elements from top layer of the current page (full page):' : 'Interactive elements from top layer of the current page inside the viewport:'}
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`)
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// Page header info
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const has_content_above = pi.pixels_above > 4
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if (has_content_above && VIEWPORT_EXPANSION !== -1) {
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prompt += `... ${pi.pixels_above} pixels above (${pi.pages_above.toFixed(1)} pages) - scroll to see more ...\n`
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} else {
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prompt += `[Start of page]\n`
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}
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// Current viewport info
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prompt += this.simplifiedHTML
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prompt += `\n`
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// Page footer info
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const has_content_below = pi.pixels_below > 4
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if (has_content_below && VIEWPORT_EXPANSION !== -1) {
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prompt += `... ${pi.pixels_below} pixels below (${pi.pages_below.toFixed(1)} pages) - scroll to see more ...\n`
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} else {
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prompt += `[End of page]\n`
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}
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prompt += `</browser_state>\n`
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return prompt
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}
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/**
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* Update document tree
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*/
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#updateTree() {
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this.dispatchEvent(new Event('beforeUpdate'))
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this.lastTimeUpdate = Date.now()
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dom.cleanUpHighlights()
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this.mask.wrapper.style.pointerEvents = 'none'
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this.flatTree = dom.getFlatTree({
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...this.config,
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interactiveBlacklist: [
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...(this.config.interactiveBlacklist || []),
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...document.querySelectorAll('[data-page-agent-not-interactive]').values(),
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],
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})
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this.mask.wrapper.style.pointerEvents = 'auto'
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this.simplifiedHTML = dom.flatTreeToString(this.flatTree, this.config.include_attributes)
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this.selectorMap.clear()
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this.selectorMap = dom.getSelectorMap(this.flatTree)
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this.elementTextMap.clear()
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this.elementTextMap = dom.getElementTextMap(this.simplifiedHTML)
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this.dispatchEvent(new Event('afterUpdate'))
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}
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dispose() {
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console.log('Disposing PageAgent...')
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this.disposed = true
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dom.cleanUpHighlights()
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this.flatTree = null
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this.selectorMap.clear()
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this.elementTextMap.clear()
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this.panel.dispose()
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this.mask.dispose()
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this.history = []
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this.#abortController.abort('PageAgent disposed')
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}
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}
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