Files
page-agent/packages/ui/src/UIState.ts
2026-01-15 21:48:14 +08:00

102 lines
1.8 KiB
TypeScript

/**
* Agent execution state management
*/
export interface Step {
id: string
stepNumber: number
timestamp: Date
type:
| 'thinking'
| 'tool_executing'
| 'completed'
| 'error'
| 'output'
| 'input'
| 'retry'
| 'observation'
// Tool execution related
toolName?: string
toolArgs?: any
toolResult?: any
// Display data
displayText: string
duration?: number
}
export type AgentStatus = 'idle' | 'running' | 'completed' | 'error'
export class UIState {
private steps: Step[] = []
private currentStep: Step | null = null
private status: AgentStatus = 'idle'
private stepCounter = 0
addStep(stepData: Omit<Step, 'id' | 'stepNumber' | 'timestamp'>): Step {
const step: Step = {
id: this.generateId(),
stepNumber: ++this.stepCounter,
timestamp: new Date(),
...stepData,
}
this.steps.push(step)
this.currentStep = step
// Update overall status
this.updateStatus(step.type)
return step
}
updateCurrentStep(updates: Partial<Step>): Step | null {
if (!this.currentStep) return null
Object.assign(this.currentStep, updates)
return this.currentStep
}
getCurrentStep(): Step | null {
return this.currentStep
}
getAllSteps(): Step[] {
return [...this.steps]
}
getStatus(): AgentStatus {
return this.status
}
reset(): void {
this.steps = []
this.currentStep = null
this.status = 'idle'
this.stepCounter = 0
}
private updateStatus(stepType: Step['type']): void {
switch (stepType) {
case 'thinking':
case 'tool_executing':
case 'output':
case 'input':
case 'retry':
this.status = 'running'
break
case 'completed':
this.status = 'completed'
break
case 'error':
this.status = 'error'
break
}
}
private generateId(): string {
return `step_${Date.now()}_${Math.random().toString(36).substring(2, 11)}`
}
}